The finished Art Clock displayed on a horizontal tablet sitting on a light wood shelf with books to the right and a Christmas cactus to the left. The Art Clock shows a close cropped etching of a medieval figure with the minute hand pointed to their chin (at 30 past the hour) and the hour hand a 1pm, corresponding to the angle of the figure's eyes.
Design Retrospective: Art Clock
This article is part of a series of Design Retrospectives on the prototypes commissioned by Cooper Hewitt’s Interaction Lab as part of Activating Smithsonian Open Access. It was written by Zander Brimijoin, Creative Director and Partner at Red Paper Heart. Experience the Art Clock through your web browser, and help source times of your own!...
A moonscape against a black sky with the sun and earth in the upper left and right of the image. In the foreground are six astronauts in white spacesuits, who are in various poses, mostly standing, one sitting. One of the six is climbing down from the Apollo 11 moon lander onto the moon surface. The astronauts names, "Neil, Chloe, Li, Jayden, Maria, and Ed" float above their heads.
Design Retrospective: ScienceVR Treasure Hunt
This article was written by educator and experience designer, Caitlin Krause as part of a series of Design Retrospectives on the prototypes commissioned by Cooper Hewitt’s Interaction Lab for the Activating Smithsonian Open Access Challenge. When ScienceVR co-founders Yen-Ling Kuo, Jackie Lee, and I began to approach the design process for the Activating Smithsonian Open...
Design Retrospective: Writing with Open Access
This article  was written by Jono Brandel, new media artist and team lead for Writing with Open Access. It is the first in a series of Design Retrospectives on the prototypes commissioned by Cooper Hewitt’s Interaction Lab as part of Activating Smithsonian Open Access in Spring of 2021.  Introduction It was a series of interviews...
The Potential of Creative Commissioning: Learning from Activating Smithsonian Open Access
Activating Smithsonian Open Access (ASOA) was born from a conversation that took place in June of 2020, while much of the world was locked down. Millions of jobs evaporated overnight, and those working in the creative and gig economies watched incomes, projects, and years of hard-won programmatic gains in the arts and humanities vanish without...
Collage of six empty museum spaces meant to symbolize open possibilities for museum experience
OPEN CALL FOR WORKSHOP PARTICIPANTS: Transforming Museum Experience with the Interaction Lab
Building on the work presented in Tools and Approaches for Transforming Museum Experience, Cooper Hewitt’s Interaction Lab will offer a workshop series this fall 2021 for two separate cohorts of 20 museum practitioners and leaders across visitor experience-related disciplines who are currently working on transformative museum experience projects.  The definition of a transformative museum experience...
Designing for Now: The Implications of “Going Online”
When we first began to build out our plans for the Interaction Lab, we were already certain public programs would play a big role in our work. We conceived of our public programs to convene a variety of audiences for shared learning, exploration, and discussion on topics related to our work reimagining the visitor experience...