"Rationale and reflections on teaching science through play- an informal, affective, qualitative and somewhat playful case study" by Scott Henstrand. Scott, a Physics teacher at Brooklyn High School for Collaborative Studies, is working alongside the Cooper-Hewitt, National Design Museum to intertwine science and design. On Saturday, March 5 the Museum hosted a workshop led by...
Two significant tools for American designers seeking to make their design process more sustainable have recently been announced. The first tool, which hopefully will have broad and positive implications for manufacturers of outdoor industry goods, is Eco-Index . Basically an assessment tool which evaluates a product’s environmental impact, Eco-Index allows manufacturers to measure six...
Many families are still crowded into one-bedroom FEMA trailers even 2 years after Hurricane Katrina devastated the US Gulf Coast. The Building Goodness Foundation has been providing relief to these cramped conditions building extra rooms for storage or a living room, even an extra bedroom. Over 150 of these extra rooms have been built in...
On April 19, Robin Petravic and Catherine Bailey spoke here at Cooper-Hewitt, National Design Museum about their work as owners of the legendary California pottery maker Heath, founded by Edith Heath in the mid-1940s. Their presentation had everyone thinking about the role of craft in manufacturing. They explain, “We believe that the craft of manufacturing...
Viriginia Postrel has a piece on D.I.Y. design in the March/April issue of Print magazine. Postrel is a professional writer, not a designer, whose crossover book The Substance of Style helped convince people in business and cultural institutions that design has something to offer the economy. Her book was directed not at designers, but at...
Over the last three years, I have been seeing more convergence between various design disciplines. ReadyMade, Make, and Howtoons are using graphic design to communicate new do-it-yourself design philosophies. Companies like Blik are creating products that are graphics (and graphics that are products). Designers are producing tools and materials as well as end products. Casey...