Design Camp

ANNOUNCING IN-PERSON 2022 DESIGN CAMP

We are so excited to announce the return of our in-person Design Camp program this summer at Cooper Hewitt, Smithsonian Design Museum. From playing in the Arthur Ross Terrace and Garden to engaging in fun design challenges and exploring our galleries, we can’t wait to welcome new and returning campers back to Cooper Hewitt’s campus. We’ve lined up a fun-filled summer that you won’t want to miss! Our 2022 summer in-person sessions are listed below.

Unable to join us in-person? Check out our asynchronous resources on the Smithsonian Learning Lab and our Design at Home resources available on Cooper Hewitt’s YouTube channel.

Please note that we will not be offering live-facilitated virtual Design Camp at Home programs this summer.

About Design Camp

Engage your creative thinker in Cooper Hewitt’s fun and challenging Design Camp. Kids, ages six to eleven, will discover the fundamental concepts of design. Designers from various disciplines will share their problem-solving strategies to empower kids to creatively solve real-world design challenges. Campers also will receive special access to the museum’s permanent collection.

WHY COOPER HEWITT DESIGN CAMP?

At Cooper Hewitt Design Camp, we equip students with the tools necessary to tackle age-appropriate challenges, work collaboratively, and think creatively. Campers master a four-step design process—defining problems, generating ideas, prototyping/making, and testing/evaluating—through a series of fun exercises and design challenges. Each project is carefully crafted to introduce children to design vocabulary, techniques, and processes that will help them in school and in life.

Registration dates AND fees

Registration opens on Monday, February 7 for Cooper Hewitt members and Monday, February 14 for the public.

Tuition is for each one-week session and per child. We currently do not offer scholarships.

$600 | Cooper Hewitt members

$650 | General public

Become a member and receive $50 off your tuition, SHOP discounts, and so much more! Visit cooperhewitt.org/membership or contact our Membership Team to learn more.

CANCELLATION/REFUND POLICY

Should you need to cancel your registration prior to your first day of camp, please email the Design Camp team at least two weeks prior to your first day. Participants will receive a full refund.

No refunds will be issued should you need to cancel your registration less than two weeks prior to your first day. No refunds or changes will be made thereafter. Camps are nontransferable. No refunds by phone.

If you or your child(ren) present any symptoms of COVID-19 during Design Camp, are deemed a close contact with anyone testing positive for COVID-19, or if you or your child(ren) have tested positive for COVID-19 during your Design Camp session, child(ren) and parents/caregivers are asked to stay home, refunds will not be issued.

Registration is for the full one-week program. We do not offer registration by the day. If you are unable to complete the full, one-week session due to prior commitments, travel, or fail to comply with our health and safety policies, no refunds will be issued.

PROGRAM DETAILS

One-week sessions are held from Monday-Friday from 9:00–3:30 p.m. Drop-off is from 8:30-9:00 a.m. and pick-up is from 3:30-4:00 p.m. in the Arthur Ross Terrace and Garden.

One week prior to your first day of camp, you’ll receive additional instructions including a schedule and confirmation materials to help you prepare for your Design Camp program(s).

For the health and safety of our camp community, we will not be offering a family celebration at the end of each one-week session.

HAVE MORE QUESTIONS?

For general Design Camp questions, please review our Frequently Asked Questions and our COVID-19 Policies. If you still need assistance, please connect with a Design Camp team member. For questions regarding your registration, including requests to update information submitted in your registration or website issues, please contact our Visitor Experience team

AGES: 6–8
DATES: Monday, July 18– Friday, July 22
TIMES: 9:00–3:30 p.m.

What does it mean to be green in design? Discover the possibilities of our cities, landscapes, and habitats in a sustainable world! Through an architecture, landscape, and urban design lens, campers will explore how designers are creating resilient cities and challenge themselves to think big as they prototype their own innovative design solutions that shape the future of our built environment.

For the health and safety of our camp community, we will not be offering a family celebration at the end of each one-week session, as was done in prior years.

GUEST COLLABORATOR I THREAD COLLECTIVE

thread collective was founded to support the collaborative interplay between architecture and its site, seeing landscape as an integral part of the overall design. A multidisciplinary practice, with architecture, landscape, planning, and sustainability expertise working together seamlessly, thread has the creativity and experience to produce compelling, successful projects. Their work creates sustainable environments that are experiential, focused on creating net-positive closed loop systems. They have offices in Brooklyn and the Hudson Valley.

Information shared with the Smithsonian is used according to the Smithsonian Institution’s Privacy Statement

AGES: 9–11
DATES: Monday, July 18– Friday, July 22
TIMES: 9:00–3:30 p.m.

What does it mean to be green in design? Discover the possibilities of our cities, landscapes, and habitats in a sustainable world! Through an architecture, landscape, and urban design lens, campers will explore how designers are creating resilient cities and challenge themselves to think big as they prototype their own innovative design solutions that shape the future of our built environment.

For the health and safety of our camp community, we will not be offering a family celebration at the end of each one-week session, as was done in prior years.

GUEST COLLABORATOR I THREAD COLLECTIVE

thread collective was founded to support the collaborative interplay between architecture and its site, seeing landscape as an integral part of the overall design. A multidisciplinary practice, with architecture, landscape, planning, and sustainability expertise working together seamlessly, thread has the creativity and experience to produce compelling, successful projects. Their work creates sustainable environments that are experiential, focused on creating net-positive closed loop systems. They have offices in Brooklyn and the Hudson Valley.

Information shared with the Smithsonian is used according to the Smithsonian Institution’s Privacy Statement

AGES: 6–8
DATES: Monday, July 25– Friday, July 29
TIMES: 9:00–3:30 p.m.

Bring your stories to life in 3D! From storytelling to illustration and paper engineering, learn how to bring stories from two-dimensional forms to three-dimensional experiences! Campers will design and construct their own pop-up book that takes their stories into a new dimension, allowing elements to spring, pop, pull, and turn from their pages.

For the health and safety of our camp community, we will not be offering a family celebration at the end of each one-week session, as was done in prior years.

GUEST COLLABORATOR | SIMON ARIZPE

Simon Arizpe (He/His) is an award-winning pop-up book paper engineer and illustrator based in Brooklyn, NY. His work has received the 2018-2019 Meggendorfer Prize, the highest honor in pop-up book design, as well as the Award of Excellence from the Society of Illustrators. Cooper Hewitt, Smithsonian Design Library and the Columbia University’s Rare Book Library have acquired his work for their permanent collections.

Some of Arizpe’s notable clients include: The Washington Post, Blizzard Entertainment, Workman Publishing, The Aperture Foundation, Fantagraphics Books, Google, Disney, Paramount Pictures, IFC, and Hasbro Toys.

Information shared with the Smithsonian is used according to the Smithsonian Institution’s Privacy Statement

AGES: 9–11
DATES: Monday, July 25– Friday, July 29
TIMES: 9:00–3:30 p.m.

Bring your stories to life in 3D! From storytelling to illustration and paper engineering, learn how to bring stories from two-dimensional forms to three-dimensional experiences! Campers will design and construct their own pop-up book that takes their stories into a new dimension, allowing elements to spring, pop, pull, and turn from their pages.

For the health and safety of our camp community, we will not be offering a family celebration at the end of each one-week session, as was done in prior years.

GUEST COLLABORATOR | SIMON ARIZPE

Simon Arizpe (He/His) is an award-winning pop-up book paper engineer and illustrator based in Brooklyn, NY. His work has received the 2018-2019 Meggendorfer Prize, the highest honor in pop-up book design, as well as the Award of Excellence from the Society of Illustrators. Cooper Hewitt, Smithsonian Design Library and the Columbia University’s Rare Book Library have acquired his work for their permanent collections.

Some of Arizpe’s notable clients include: The Washington Post, Blizzard Entertainment, Workman Publishing, The Aperture Foundation, Fantagraphics Books, Google, Disney, Paramount Pictures, IFC, and Hasbro Toys.

Information shared with the Smithsonian is used according to the Smithsonian Institution’s Privacy Statement

AGES: 6–8
DATES: Monday, August 1– Friday, August 5
TIMES: 9:00–3:30 p.m.

Discover how to create your own game! Tabletop and board games have been played in most cultures and societies throughout history. Today, they are a staple of American pop culture. Campers will explore classic examples of tabletop and board games, unpack the fundamentals of game design, and put their skills to the test as they use the design process—brainstorming, prototyping, and testing—to design their own game that tackles real-world challenges in their communities and inspire players to make change for the better.

For the health and safety of our camp community, we will not be offering a family celebration at the end of each one-week session, as was done in prior years.

GUEST COLLABORATOR | PERRY CLEMONS

Perry Clemons (He/His) is an African-American third-grade teacher from Harlem, N.Y. He has created a board game called Inequality-opoly: The Board Game of Structural Racism and Sexism in America. Inequality-opoly is a custom property trading game that transforms recent national studies into a perspective-taking experience. In this game, like in the real world, certain players enjoy privileges based on their perceived identity, while others face obstacles to building wealth.

Information shared with the Smithsonian is used according to the Smithsonian Institution’s Privacy Statement

AGES: 9–11
DATES: Monday, August 1– Friday, August 5
TIMES: 9:00–3:30 p.m.

Discover how to create your own game! Tabletop and board games have been played in most cultures and societies throughout history. Today, they are a staple of American pop culture. Campers will explore classic examples of tabletop and board games, unpack the fundamentals of game design, and put their skills to the test as they use the design process—brainstorming, prototyping, and testing—to design their own game that tackles real-world challenges in their communities and inspire players to make change for the better.

For the health and safety of our camp community, we will not be offering a family celebration at the end of each one-week session, as was done in prior years.

GUEST COLLABORATOR | PERRY CLEMONS

Perry Clemons (He/His) is an African-American third-grade teacher from Harlem, N.Y. He has created a board game called Inequality-opoly: The Board Game of Structural Racism and Sexism in America. Inequality-opoly is a custom property trading game that transforms recent national studies into a perspective-taking experience. In this game, like in the real world, certain players enjoy privileges based on their perceived identity, while others face obstacles to building wealth.

Information shared with the Smithsonian is used according to the Smithsonian Institution’s Privacy Statement