computer

A vision of the future from the past


When I first stumbled across this object in the Museum’s collection, I had absolutely no idea what I was looking at. Its form hints subtly at a creature living in the sea or the sky, and I did not understand the small buttons adhered to its body. “Prototype, Wrist Computer,” the object information stated. I still was not clear. Upon researching a bit further, however, it is an absolutely fascinating object that is a surprising concept model for the future, delivered from the past. It is, effectively, a smartphone.
Lisa Krohn, concept, mobile phone, computer, rubber, Human body

On the GRiD


When a particularly well-designed and innovative technology has been refined, reduced to an affordable price, and becomes widely adopted, it is easy to lose sight of the initial model and how much of an imaginative leap its revolutionary design represented. Decades ago, computers underwent a major breakthrough when the computing power that formerly required an entire building to house it, became reduced in size to a "desktop". Perhaps an even more revolutionary change in computer design occurred that we may be at risk of forgetting.
computer, protototype, GRiD Compass, Bill Moggridge, GRiD Systems Corporation, Interaction Design

Defining Open Source Hardware


Officially announced this month, version 1.0 of the definition for Open Source Hardware is complete. Similar to Open Source Software, Open Source Hardware is hardware whose design is made publicly available so that anyone can study, modify, distribute, make, and sell the design or hardware based on that design. 
open source, hardware, definition, version, 1.0, logo design, Makerbot, technology, computer

Audio Design Matters 2009-2011


Hear Cooper-Hewitt Director Bill Moggridge talk about design with Debbie Millman on Design Observer.    
Bill Moggridge, Director, Debbie Millman, Design Observer, Interview, audio, evolution, design, laptop, computer, human-centered, people-centered, future, plans

Cooper-Hewitt Director


Over the past several months, Cooper-Hewitt, National Design Museum’s Search Committee has been hard at work conducting an international search for a new Director. There was tremendous interest in this important position and narrowing the field was a difficult challenge, but in the end we are thrilled with our selection.
Director, museum, search, international, selection, Bill Moggridge, laptop, computer, IDEO, co-founder, pioneer, Interaction Design, human-centered, people-centered

Design 2.0


The phrase “Web 2.0” refers to the rise of social media over the past four or five years, in which users post their own content as well as shaping the way existing content is viewed through commenting, voting, rating, tagging, and other forms of interaction.
social media, user-generated content, blog, blogging, textpattern, free, software, Bill Berry, web design, participation, participatory design, Design Life Now, Exhibition, Triennial, Natalie Jeremijenko, robot, toys, kids, Processing, open-source, open source, computer, language, visual artists, Blik, removable graphics

Social Life


Many people complain that technology is isolating people from their fellow humans. I disagree. E-mail, cell phones, FedEx, Blackberries, and other systems are keeping people more in touch than ever. Indeed, many of us are expected to be “reachable” 24/7.
social life, technology, technologies, connection, isolation, conversation, virtual vs physical, Design Life Now, Exhibition, Triennial, blogging, SpeakUp, OMA, libraries, Rem Koolhaus, software, computer, languages, free, open source, open-source, Processing, furniture, collaboration, Herman Miller, publishing, inclusive, participatory, DIY, Do It Yourself, culture, Readymade, Make, social impact, interaction, input, feedback, new media