interactive

4 Questions 4: Kevin Palmer


The latest in our 4 Questions 4 series interview Kevin Palmer, founding partner of London-based Kin Design. Kin Design is perhaps best known for their work for the Museum of Science and Industry in Manchester, recent work for the National Maritime Museum (London), and their custom covers for Wallpaper* Magazine.
4 Questions 4, Kevin Palmer, Kin Design, interaction, interactive, museum

Students Aim “High” With Interaction Design Projects


High-school students in New York City are part of an ever increasing digital generation. They not only have an extensive knowledge about social media tools and technology— but also use it on a daily basis.
students, high school, hs, New York City, NYC, interaction, interactive, digital, Workshop, Katie Koch, Carmen Dukes, High Line

Hugh Dubberly Explains Convergence


... Do you know Hugh Dubberly? Nowadays he runs the Dubberly Design Office in San Francisco.
Hugh Dubberly, Dubberly Design Office, Convergence, Knowledge Navigator, video, interactive, media, multimedia, networked, services

The Synplode Project


The Interactive Dance Floor has come of age. Introducing: Synplode. Up-and-coming interaction designer Josh Silverman is the developer of this generative art and audio application.
Synplode, interactive, dance floor, Josh Silverman, interaction designer, music, colors

Tangible Tuesdays: Interactive Sneakers


The Megalizer is a sneaker that could put a few DJs out of business. The nearly invisible system of hardware and software allows a dancer to create live music with his shoes.
Megalizer, Sneakers, interactive, Didier Brun, Interaction Design, music, footwear

Tangible Tuesdays: Proverbial Wallets


A physical indicator of virtual reality, this leather wallet actually gets harder to open as funds decrease. The wallet “knows” how to behave based on a bluetooth signal from your online banking account.  
wallet, interactive, bluetooth, signal, online, bank, account, funds, decrease, MIT media lab, information ecology group

Olars by Lars Marcus Vedeler


Olars is an electronic interactive toy from Norwegian designer Lars Marcus Vedeler. 
Olars, electronic, interactive, toy, Norway, Lars Marcus Vedeler, colorful, adjustable

Learning Interaction Design


The Copenhagen Institute of Interaction Design offers a sophisticated post-experience program in interaction design, attracting students from Denmark and all over the world, as well as consulting with companies and organizations. 
Copenhagen, interaction, design, interactive, Copenhagen Institute of Interaction Design, courses, education, teaching, learning, talk, context, Why Design Now, Triennial, Exhibition, Gillian Crampton Smith, Royal College of Art, Computer Related Design, CRD, products, Interactive Design Institute Ivrea, IDII, Simona Maschi

Understanding the American Experience


The final grand challenge posed by Secretary Wayne Clough for the new strategic plan of the Smithsonian is explained by the sentence: “America is an increasingly diverse society that shares a history, ideals, and an indomitable, innovative spirit."
challenge, Wayne Clough, smithsonian, diverse, Experience Design, objects, interactive, technology, Information, Architecture, spaces, experience, inclusive, systems, services, complex, digital, abstract, virtual, context, internet, Web, connectivity, link, American, disciplines, resources, museums, research, libraries, history, groups, individual, National, stories, stimulate

Scenes from Steelcase


Cooper-Hewitt’s Design Watch Members visited Steelcase for a private tour of the showroom and sunset reception on the terrace overlooking Columbus Circle.
Steelcase, visit, tour, Design Watch, members, showroom, trends, media, space, Convergence, furniture, technology, work, spaces, collaborative, Cobi, chair, feature, Exhibition, Why Design Now, Triennial, Eno, interactive, whiteboards, i2i, seating, solutions

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