Design Conversations
Hugh Dubberly Explains ConvergencePosted by Bill Moggridge, on Monday August 22, 2011... Do you know Hugh Dubberly? Nowadays he runs the Dubberly Design Office in San Francisco. Hugh Dubberly, Dubberly Design Office, Convergence, Knowledge Navigator, video, interactive, media, multimedia, networked, services |
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Unexpected DesignPosted by Monica Harriss, on Monday August 22, 2011Teens from around the city joined us for a two-day product-design workshop led by instructor Julia Chiang. It was an unexpected design medium for sure – candy! Julia Chiang, artist, sculptor, ring pops, candy, Papabubble, Workshop, product design, product-design, Teens, youth, high school, high-school, students |
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Collection Spotlight: Whitney WarrenPosted by Jacquelann Killian, on Thursday July 28, 2011Cooper-Hewitt’s Drawings, Prints, and Graphic Design department collection holds a large group of drawings by Whitney Warren, including two albums of over 230 sketches made while he was living in France in the last decades of the nineteenth century. Whitney Warren, architect, 19th century, 20th century, Warren and Wetmore, collection spotlight, drawings, sketches, buildings, details, France, Europe |
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The GRiD Compass Laptop and the Space ShuttlePosted by Cindy Trope, on Thursday July 21, 2011Having grown up with the “space race” as a national preoccupation for so many years – which provided not only a stage for scientific exploration but also for some the twentieth century’s most notable technological developments – I find it hard to believe that the Space Shuttle just completed its 130th and final mission. GRiD, GRiD Compass Laptop, Graphical, Retrieval, Information, Display, laptop, Space Shuttle, Bill Moggridge, Interaction Design |
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Monday Enhancement: Lit TreePosted by Katie Shelly, on Monday July 18, 2011Lit Tree is an augmented-reality project which lets you use hand gestures to interact with an illuminated tree. Lit Tree, augmented-reality, interaction, voxels, 3-D, 3D, pixels, Kinect, scan, Kimchi and Chips, de-screenify, outdoor, visual, media |
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Metal Shutter HousesPosted by Debbie Ahn, on Friday July 15, 2011 Earlier this week, Cooper-Hewitt’s Design Watch Members had the special privilege of visiting Metal Shutter Houses, Shigeru Ban’s first condominium project in the United States, with Dean Maltz, Partner at Shigeru Ban Architects, and developer Jeff Spiritos.Metal Shutter Houses, Shigeru Ban, condominium, New York West Chelsea, variable, façade, screens, Design Watch, members, visit, tour |
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Monday Enhancement: The ArtvertiserPosted by Katie Shelly, on Monday July 11, 2011The Artvertiser is a software platform that replaces billboard advertisements with art in real-time. It works by teaching computers to recognize individual advertisements so they can be easily replaced with alternative content, like images and video. Artvertiser, artvertising, software, open source, advertisement, advertising, billboard, alternative, content, goggles, binoculars, improved reality, augmented reality |
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Designing Media - Roger McNameePosted by Bill Moggridge, on Thursday July 07, 2011Roger McNamee is both a musician and a venture capitalist. He got his start on the business side, helping the Grateful Dead to stay viable after Jerry Garcia’s death through direct sales to its fans. Roger McNamee, venture capital, venture capitalist, Elevation Partners, music, musician, Moonalice, direct sales, promotion, access, democratize, creative process, Bill Moggridge, designing media, Interview |
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Cooper-Hewitt Scholars Win Big with Jell-O!Posted by Marianna Siciliano, on Wednesday July 06, 2011Our May blog post featured Sophomore Scholars students preparing to participate in the annual Jell-O Mold Competition. On Saturday, June 25th, their designs were unveiled at the Gowanus Studio Space in Brooklyn. jell-o, jello, jell-o design competition, mold, students, Sophomore Scholars |
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Monday Enhancement: Disappearing HardwarePosted by Katie Shelly, on Monday June 27, 2011Lots of designers are using video simulations or video prototypes to develop ideas that aren't yet possible. Some of the most fun ideas imagine a digital world in which our hardware devices shrink, dissolve, or vanish altogether. video, simulations, prototypes, futuristic, immersive, physical, virtual, data, Display, technology, hardware, devices, blocks, animation, Keiichi Matsuda, Julia Tsao |
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