INTRO


THE STREET


TYPOGRAPHY
The Familiar
The Modern


IDENTITY
Corporate Culture
Subcultures
Design Cultures


PUBLISHING
The Book
The Magazine
Electronic
Publishing


INTERVIEWS

Various artifacts express the social milieu of these sports, from boards, hats, and T-shirts to fanzines, magazines, and commercial catalogs. Since the late 1980s, the skateboard industry has largely consisted of small, skater-owned companies who use members of their own skateboard teams to design product graphics. Mike Mills, a skateboarder and graphic designer, has described the transformation of skateboarding from a primarily white, suburban sport in the 1960s and 1970s to a multiracial urban phenomenon in the 1980s and 1990s: "Skating's crossover to urban kids of color is part of a larger mixing between white kids listening to rap, rap musicians such as Ice-T playing heavy metal...and the cross influence between the New York homeboy and California skate/surf fashions." Mills described the hijacking of mainstream corporate logos as a "new critical materialism"--a reaction against the anti-consumer ethos of punk--that embraces a cycle of rapidly changing styles and symbols.

While young people living in the suburbs might choose to counter their affluent surroundings with an anti-consumerist stance, acts of conspicuous consumption provide urban young people with signs of status and a means to challenge common stereotypes about their buying power.

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© Copyright 1996 Cooper-Hewitt National Design Museum